Magicka is a low-budget production under Swedish (English subtitles) that really deserves a chance, also saw the sale price of only about € 10. The game is a Hack'n'Slash where a magician will drive in 13 levels but I would like to clarify that now will be divided into sections, so it is not as sacred or Oblivion, where you could freely explore the "zone" but it will be a adventure tour. Explained this concept that limits a little structure, I would like to talk about the gameplay. Magicka does not have a system of character growth. In order to improve their skills will need to find the brackets around the game or the special parchment can reveal powerful spells. Everything you say here?Absolutely not. In Magicka players are the elements. Do you think the items in the game are 9 and all but the wind (the basic element used primarily for self-defense) can be combined at will, up to 5 items at once; Not to mention that each of these combinations can be used in 4 different ways . In fact, any combination (with the push of a button or mouse) can be used against a single opponent, against so many opponents on ourselves (becoming protective spells and the like) or we use the combination to our weapon will then receive of special powers. How could you imagine the combinations are almost endless and Magicka make this really fun to play, too bad only for the many bugs and annoying bug for a story far too simple. Technically speaking, I must say that in its simplicity, Magicka is really enjoyable to watch thanks to a good clean graphics, not forgetting the music very beautiful, sometimes I would say epic. Trust me, give it a try, will not cost you anything! Well, almost anything!Recensioni,impressioni,anteprime,novità,rubriche e molto altro sul nostro hobby preferito! Reviews, impressions, previews, news, contacts and much more on our favorite hobby!
Visualizzazione post con etichetta RPG. Mostra tutti i post
Visualizzazione post con etichetta RPG. Mostra tutti i post
sabato 19 febbraio 2011
Magicka Mini Review - Pc
Magicka is a low-budget production under Swedish (English subtitles) that really deserves a chance, also saw the sale price of only about € 10. The game is a Hack'n'Slash where a magician will drive in 13 levels but I would like to clarify that now will be divided into sections, so it is not as sacred or Oblivion, where you could freely explore the "zone" but it will be a adventure tour. Explained this concept that limits a little structure, I would like to talk about the gameplay. Magicka does not have a system of character growth. In order to improve their skills will need to find the brackets around the game or the special parchment can reveal powerful spells. Everything you say here?Absolutely not. In Magicka players are the elements. Do you think the items in the game are 9 and all but the wind (the basic element used primarily for self-defense) can be combined at will, up to 5 items at once; Not to mention that each of these combinations can be used in 4 different ways . In fact, any combination (with the push of a button or mouse) can be used against a single opponent, against so many opponents on ourselves (becoming protective spells and the like) or we use the combination to our weapon will then receive of special powers. How could you imagine the combinations are almost endless and Magicka make this really fun to play, too bad only for the many bugs and annoying bug for a story far too simple. Technically speaking, I must say that in its simplicity, Magicka is really enjoyable to watch thanks to a good clean graphics, not forgetting the music very beautiful, sometimes I would say epic. Trust me, give it a try, will not cost you anything! Well, almost anything!
Etichette:
Budget price,
Hack'n'Slash,
Magicka,
PC,
Review,
RPG
domenica 13 febbraio 2011
Mass Effect 2 Review Ps3
After a year away, arrives on the PS3 sequel to one of the most beloved games of this generation of consoles from both the critics than the players. Before you begin, however, I would like to make it clear that the two versions are almost identical to the technical level, if anything, the only difference is the addition of the DLC for free, download via PSN. How many of you know, the owners of the Xbox 360 and PC before you begin this adventure could load the last save of Mass Effect to ensure that all your choices throughout the adventure (6 those really crucial) you could pass on Chapter ... and those who have the PS3 as they do? Simple Bioware has seen fit to revive PS3 users the events of Mass Effect through an interactive comic book (included in the Blue-Ray), among other things made really well, where we will not only summed up the first chapter, but we also make those six popular choices I mentioned before, suffering from their consequences. But let the actual game. The graphics are improved compared to the first chapter, as well as the combat system, to explore the planets are no longer boring, the menus are simpler, the sound is more epic and the whole project in general has been a great improvement but So why (for those who have peeked at the bottom of the rating the article) has not taken a good 10 or at least a 9? Easy, boys and girls, the story is really weak in my opinion. We will in fact eliminate the dangerous allies of the Raiders (nemesis of the first Mass Effect) and to do that we go out far and wide with our faithful Normandy to recruit a group of characters who will help us in the final battle, the story is "all here. " Do not get me wrong the script is good as well as the characters (old and new) but the story seems a mere excuse to prepare us for the now imminent Mass Effect 3. The most disappointing part of Mass Effect 2, I think, to the effect that those "famous" six choices were to sorting the story and gameplay and instead turn into conversations and enough differences, not to mention that one of these choices (not explicitly say not to spoil the plot) is very poorly exploited when it should be lived more intensely. However, beyond the listed defects, this Mass Effect 2 is still a good game but could do more.rating 8

Etichette:
Action,
Adventure,
Mass Effect,
Mass Effect 2,
PS3,
Review,
RPG,
Sci-Fi,
TPS
giovedì 10 febbraio 2011
Fallout New Vegas Review - Multi
Fallout is a role playing game with elements of Western-style shooter playable in both first and third person, even if it leaves much to be desired due to poor treatment response in animations. The game takes place in a post-nuclear future in the city of New Vegas in the Mojave Desert that surrounds it and puts us in the guise of a courier who must deliver a mysterious parcel matter of urgency. Something will go wrong and shady characters will take the package and will try to kill us, but could not (or so) and then we shall understand the reason for this aggression and try to recover the lost parcel.Although the plot, so called, does not seem so inspired I assure you that will lead to very interesting implications, leaving displaced all those who were expecting a story with no bite. To act as "background" in our story we will find a land war-torn past and present.Past because of the atomic bombs because the economy, life, institutions, food and everything else that now take for granted no longer exist or are very different (worse) and because of this because two individuals (but not only ), driving two factions and their armies, the war is still a reality. These two factions are the NRC, which are stationed in New Vegas and surroundings and are the "good", and the Legion (people dressed as Roman soldiers crucify prisoners) camped on the other side of the Colorado River that attacks NRC continually outposts. Obviously we will have a voice and choices based on our (endless, we will feel truly free as in no other game before) whether the source behavior (helping or not the citizens, steal, or refrain from doing so .. .) or origin of deployment that is, if we decide to side with the Legion or from the NRC, the repercussions will be evident to the world of Fallout bringing (also) to different endings, which increase the already high replayability. Remember that there will be other factions (medium or small entities) around the game that will have their very small importance.
Once you start the game we will meet in front of a full editor for the creation of our character in order to decide the shape, gender, physical characteristics and the type of skill. The game looks like a great free roam where we do what we want to explore dungeons, towns, villages, ruins, outposts and lots of desert. In our travels we will find creatures of all kinds (because of radiation), so many missions and events, and characters to interact with secrets to find. But we talk about when we meet the enemy, be they human or not. Once spotted the enemy may decide to engage him in real time as any fps or attack by VATS, the same system of Fallout 3 by which time stops and we "spend" the points we seek to share certain parts the body safely. Truly an original and unexpected fun to play. The weapons are many and are divided into combat, melee, fire, energy, explosives etc., and each is customizable. Very well done is the character growth (divided into 30 levels), because whenever you increase the level of our alter ego will have the opportunity to increase their skills with great freedom and gain a perk every two levels (selectable choice many different perks) that will give our race a particular skill and there are really interesting. To close the package takes care of a really eye-catching graphics (especially considering the size of the project) and a swinging sound with a little dubbing is not always up to the (wonderful with the British celebrity voices), the effect sometimes anonymous but very atmospheric music . So why not a 10?Simple, sometimes the game tends to annoy some of a trip to another, though perhaps a matter of taste but also the game is too buggy, more or less large and annoy even the most patients. However, a great game.
rating 9

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